![]() ![]() ![]() Invisible collision under the bridge on Driel has been reported, which is incorrectly We have received reports of some British weapons feeling incorrectly zeroed. While sprinting, some players may hear the breathing audio overlapping itself. When typing a server name in the Server Filter box on PC, a bug is causing the box to deselect after each character, making it difficult to type out and search for a server name. Incorrect XP amounts are being rewarded at the end of a game, this is a bug that the team are looking into! In relation to the above bug, players are currently unable to carry out actions using the ‘F’ key while the map is open. We believe this to be the result of a fix submitted with U14 for preventing a particular exploit. Thank you to everyone who has reported new bugs - we are now aiming to investigate many of the known issues in order to provide fixes in a patch to be released later this month.Ī bug is currently preventing players from moving when holding tab to view the scoreboard. With Update 14 being our second update in as many months, we are only just beginning to get into a rhythm with our releases. While it is never our intention to release updates with issues, we’re not going to get this right all the time. We are all compatriots on the battlefield, and while we might have different preferences, we all share the same love for Hell Let Loose! Change is inevitable, but not to the point where it affects the core principles of Hell Let Loose - a strategic, communicative, cooperative, and immersive WWII experience.Īs we travel together on this journey, remember to communicate well with one another. Hell Let Loose is special because of its core gameplay mechanics and we have no intention of changing that or making this look like any other FPS title on the market. Focusing our energy on making sure a soldier can’t outrun a tank in 4th gear, or another can’t dolphin-dive across the map giving them an unfair advantage, makes the experience better for everyone (although, we have found the memes to be quite funny).Īs a studio, we are building new partnerships with history and weapons experts whose knowledge will undoubtedly make this game better and more true to the set and setting. It’s understandable that locomotion or animation changes can have a polarizing effect on players, but we ask the community to keep this passion constructive. We are able to work simultaneously across the various aspects of the game, from code and design to animation and marketing, however, balancing new features and changes takes time and precision. We have dedicated departments focusing on different disciplines, working together to build the best experience possible. Game development can be complicated at times, and adding features or updating elements requires careful balancing. We value your feedback and want to hear from you, but more importantly, we’ve always admired how thoughtful and constructive this community is compared to others in the space. The recent update has invigorated conversation in all channels, and we love to see the passion players display for Hell Let Loose. A full list of the fixes will be shared after our investigation period and closer to the release. We appreciate the constructive feedback and bug reporting and are dedicating resources to releasing a fix for many of the issues, which is planned for June 22nd. We’re grateful to see so many of you enjoying the evolving gameplay, however, we understand the recent update may have presented some challenges and frustrations for some players. It’s been a little over a week since Update 14 was released and we’ve been busy digesting the feedback on your experiences across all of the various channels. ![]()
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